Bloodhound: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
| Line 21: | Line 21: | ||
|alignmentstatus=[[Wolfpack]] | |alignmentstatus=[[Wolfpack]] | ||
|paritycontributionstatus=[[Wolfpack]] | |paritycontributionstatus=[[Wolfpack]] | ||
|selfvisitingstatus= | |selfvisitingstatus=No | ||
|blockedstatus=Yes | |blockedstatus=Yes | ||
|redirectedstatus=Yes | |redirectedstatus=Yes | ||
Latest revision as of 15:00, 3 September 2024
Each night the Bloodhound chooses a player to sniff out their power. The Bloodhound is then shown the exact role of the player - they are not fooled by roles such as the Scapegoat. The Bloodhound can choose to check a living player or a dead player.
Appears as Wolfpack to Alignment checks
|
Appears as a Killer
|
Appears to be a Powerful role
|
Useful Notes
- The Bloodhound is the second non-killing role in the Wolfpack Priority list. This means that they will revert to a Werewolf if there are no living wolves above them in this list.
Win Condition
This role wins with the Wolfpack
|
The wolves win by achieving Parity with the village and are the only remaining evil faction alive.
This role counts towards the Wolfpack when checking for Parity
|
| Are they capable of Self-Visting: | No |
| Does this role have an ability that can be Role-Blocked: | Yes |
| Can the ability of this role be Redirected: | Yes |
| Is this role Night Immune: | No |




