Werewolf: Difference between revisions
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[[Image: screen_wolfpack-kill.png|thumb|Right|The screen seen by the Wolfpack when killing]] | |||
The Werewolf is the standard role of the Wolfpack. They have no additional abilities beyond waking up with their team and collectively deciding who to kill each night. | The Werewolf is the standard role of the Wolfpack. They have no additional abilities beyond waking up with their team and collectively deciding who to kill each night. | ||
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{{Powerful}} | {{Powerful}} | ||
{{Mover}} | {{Mover}} | ||
Revision as of 12:02, 22 July 2024
The Werewolf is the standard role of the Wolfpack. They have no additional abilities beyond waking up with their team and collectively deciding who to kill each night.
Appears as Wolfpack to Alignment checks
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Appears as a Killer
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Appears to be a Powerful role
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Can be seen Moving when performing their role
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Useful Notes
- The Werewolf is the primary killing wolf and so is first in the Wolfpack Priority list. This means if the Werewolf is alive, they will be the player who dies to things like a Guardian kill or is seen visiting the kill by a Stalker, for example.
- Players can turn into a Werewolf by being shifted by the Shapeshifter.
Win Condition
This role wins with the Wolfpack
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The wolves win by achieving Parity with the village and are the only remaining evil faction alive.
This role counts towards the Wolfpack when checking for Parity
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| Are they capable of Self-Visting: | No |
| Does this role have an ability that can be Role-Blocked: | Yes |
| Can the ability of this role be Redirected: | Yes |
| Is this role Night Immune: | No |






